![]() ![]() In terms of scenarios, the beta has offered three different, one of them with the classic grid for tutorials and training-, a ring and one set in a concert, quite animated in terms of spectators and effects yes, the characters in the background moves at 30 fps or less, in the case of the audience – and out of tune with the gameplay at 60 fps, although luckily we are hardly going to appreciate this in full action. Perhaps the detail is not as careful as in the great exponents and SNK has not managed to find the appropriate artistic style to transfer the old sprites to 3D models with enough personality, but the commitment to Unreal Engine has been positive as far as we have seen except for some improvable effect – is the power that Dolores controls muddy?. Today the tools of Epic Games are almost the standard of the genre except for the sagas Dead or alive and Virtua fighter and allow a range of visual styles as different as those of Guilty Gear, Mortal Kombat 11 which still uses a modified version of UE3-, Tekken 7, SoulCalibur VI or Street of fighter v, among other games.Īlthough there will be downloadable characters, the initial template is not going to be lame precisely.Īfter playing the beta we can say yes, the visual leap is noticeable and it no longer seems as outdated as it was KoF XIV. In this sense SNK has played it safe after the experience with Samurai shodown 2019: Unreal Engine 4, which means abandoning the own engine used in the previous one KoF. The study has been very concerned about improve weaker aspects of the title, starting with a technical section inferior to that of the competition. KoF XIV It was a funny title and the positive reception among fans and critics led to the rescue of other veteran sagas in addition to, of course, KoF XV. Yet another game targeting Unreal Engine 4 During the last days an open beta has been held where PlayStation users have been able to test some of its content, especially its network code with rollback. Now fans of KoF You can celebrate that next February 17th arrive The King of Fighters XV, a sequel to the 2016 title that seeks expand and improve what we saw in that title, with renewal of technical aspects and some novelty in the staff. Of course it is still far from the impact achieved in the 90s, when the brand was synonymous with quality thanks to Metal slug, sports games and their versus They looked Capcom face to face in 2D, but the intentions are good. SNK is ready to return through the big door and in recent years we have seen a multitude of actions by the company to regain prestige, starting with compilations of classics or new installments of its best-known fighting sagas, such as the king of Fighters and Samurai shodown plus the experiment SNK Heroines: Tag Team Frenzy. ![]()
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